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What is Solid Principles?
- Authors
- Name
- Tony Mamedbekov
- @tmamedbekov
There are five basic principles of object oriented programming and design. The intention is that the developer will create a system that is easy to maintain and extend over time. It is part of agile and Adaptive Software Development.
- S – Single responsibility principle a class should have only a single responsibility
- Open/Closed principle software entities should be open for extension, but closed for modification
- Liskov substitution principle objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program (Barbara Liskov is an american computer scientist)
- Interface segregation principle many client-specific interfaces are better than one general-purpose interface
- Dependency inversion principle one should “Depend upon Abstractions. Do not depend upon concretions.